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OPENING
RAMI TALKS OF...
Rami Ismail
I VIDEOGIOCHI FANNO BENE
Francesco Bocci [Video Game Therapy]
THE CREATIVE PROCESS OF PENTIMENT
Hannah Kennedy [Obsidian Entertainment]
I SEGRETI DEL GAME AUDIO
Gianni Ricciardi [WANT Musik], Filippo Vicarelli [Poncle], Gianluca Romano [SuperMassive Games]
HOW TO MAKE AT LEAST A LITTLE MORE MONEY!
Hans Van Brakel [Robot Teddy]
IT TAKES AN ABBEY: DEVELOPING PENTIMENT WITH A [SMALL] REMOTE TEAM
Josh Sawyer [Obsidian Entertainment]
LA NUOVA ETA' DELL'ORO DEI GDR
Fabio Belsanti [Age of Games], Michele Poggi, Alberto Belli [Gamera Interactive]
TALKING IS A NECESSITY, LISTENING IS AN ART
Victor Lahlau [Wizards of The Coast]
IL SUCCESSO DEL DIAVOLO
Cristian Gambadori [Bad Vices Games]
THE CONSEQUENCE OF CHOICE IN VIDEO GAMES
Shoban Roy [SuperMassive Games]
ITALIAN ANNO ZERO: ASSOCIAZIONISMO, ESPORT, SVILUPPO
Alessandro Cossidente [IGDA]
NARRATIVE DESIGN AND BEYOND
Ron Roisman Ismach [Styrax Studios]
SUPERMASSIVE CHAT
Giulia Zamboni [SuperMassive Games]